- Mission appearances
- 12
- Recorded days
- 12
- First recorded
- 2026-04-26
How these statistics are counted
Appearances counts all matching records from the selected source. Mission appearances counts one record per mission, loot and date. Recorded days counts distinct dates with at least one matching record. The same loot in three missions on one day means three mission appearances and one recorded day.
Last seen is the newest matching date. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 11 missions
- District Union ArenaLast 2026-09-102appearances
- Pathway ParkLast 2026-08-191appearance
- DCD HeadquartersLast 2026-08-031appearance
- The Art MuseumLast 2026-07-061appearance
- Jefferson PlazaLast 2026-06-241appearance
- Manning National ZooLast 2026-06-041appearance
- Roosevelt IslandLast 2026-05-251appearance
- Grand Washington HotelLast 2026-05-141appearance
- Space Administration HQLast 2026-05-081appearance
- Bank HeadquartersLast 2026-04-281appearance
- Camp White OakLast 2026-04-261appearance
Latest appearances Newest first
Full recorded history 12 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-09-10 | District Union ArenaPriority | Mission |
| 2026-08-19 | Pathway Park | Mission |
| 2026-08-06 | District Union ArenaPriority | Mission |
| 2026-08-03 | DCD Headquarters | Mission |
| 2026-07-06 | The Art Museum | Mission |
| 2026-06-24 | Jefferson PlazaPriority | Mission |
| 2026-06-04 | Manning National Zoo | Mission |
| 2026-05-25 | Roosevelt Island | Mission |
| 2026-05-14 | Grand Washington Hotel | Mission |
| 2026-05-08 | Space Administration HQ | Mission |
| 2026-04-28 | Bank Headquarters | Mission |
| 2026-04-26 | Camp White Oak | Mission |
Set details Bonuses & named items
Core attribute Weapon Damage
- 1pc8% Critical Hit Chance
- 2pc24% Shotgun Damage
- 3pc30% Hazard Protection
Devil's Due
Perfect ClutchWhen you are below 20% armor, critical hits repair 2.5% of missing armour. On kill, critical hits repair 2.5% of missing armor for 4 seconds. Lowest possible repair is 0% armour Each red core attribute adds 1 second to the time. Maximum is 10 seconds.
Turmoil
BewilderedWhen dealing Weapon Damage to an enemy, 50% of the damage will be dealt to another enemy within 30m instead. When there are no enemies nearby, deal damage normally. Does not apply to Armor Plates
+12% Critical Hit Damage
+6% Critical Hit Chance
