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1 match for “Cavalier”

Latest recorded rotation 2026-10-05History 2026-04-21 – 2026-10-05
Gear Set

Cavalier

Last recorded 2026-09-26

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Appearances11Mission records
Last seenLatest matching record (UTC)
Last gap1 dayBetween the last two recorded days
Avg gap13 daysBetween distinct recorded days
Mission appearances
11
Recorded days
11
First recorded
2026-05-19
How these statistics are counted

Appearances counts all matching records from the selected source. Mission appearances counts one record per mission, loot and date. Recorded days counts distinct dates with at least one matching record. The same loot in three missions on one day means three mission appearances and one recorded day.

Last seen is the newest matching date. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).

All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.

Where it appeared 9 missions

  • Camp White OakLast 2026-09-262appearances
  • District Union ArenaLast 2026-09-132appearances
  • The PentagonLast 2026-09-081appearance
  • ViewPoint MuseumLast 2026-08-021appearance
  • American History MuseumLast 2026-06-291appearance
  • Bank HeadquartersLast 2026-06-211appearance
  • Jefferson Trade CenterLast 2026-06-161appearance
  • Wall StreetLast 2026-05-281appearance
  • DARPA Research LabsLast 2026-05-191appearance

Latest appearances Newest first

Full recorded history 11 entries
Date (UTC)Mission / VendorSource
2026-09-26Camp White OakMission
2026-09-25Camp White OakMission
2026-09-13District Union ArenaMission
2026-09-08The PentagonMission
2026-08-02ViewPoint MuseumMission
2026-06-29American History MuseumMission
2026-06-21Bank HeadquartersMission
2026-06-16Jefferson Trade CenterMission
2026-05-28Wall StreetMission
2026-05-27District Union ArenaMission
2026-05-19DARPA Research LabsMission
Set details Bonuses & talents

Core attribute Armor

  • 2pc30% Hazard Protection
  • 3pc40% Repair Skills
4-piece talent

Charging/Charged

Charging:
For each second spent out of cover during combat Agents will get 5% reduced incoming skill damage. Max 50%.

Charged:
While fully charged, gain immunity to any movement speed debuff and share hazard protection and damage reduction with all allies for 10 seconds.
After Charged is consumed, Charging buff will resume if the Agent is still in combat and out of cover. Charged Talent does not stack.
If another agent applies Charged on an ongoing Charging Talent, Charging will pause for the duration of the Charged Talent.

Chest talent

Overcharging

Increases Charger max incoming damage protection to 70%

Backpack talent

Safe Charging

Charger gives 10% protection per second

Counts cover the recorded Escalation history and follow your filters. Each mission counts once per loot and date; vendor caches count separately. Gaps use distinct UTC dates with matching records. Recorded loot does not confirm today's availability.