- Mission appearances
- 11
- Recorded days
- 11
- First recorded
- 2026-06-15
How these statistics are counted
Appearances counts all matching records from the selected source. Mission appearances counts one record per mission, loot and date. Recorded days counts distinct dates with at least one matching record. The same loot in three missions on one day means three mission appearances and one recorded day.
Last seen is the newest matching date. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 9 missions
- DARPA Research LabsLast 2026-09-263appearances
- Air & Space MuseumLast 2026-09-171appearance
- Potomac Event CenterLast 2026-08-251appearance
- Bank HeadquartersLast 2026-08-021appearance
- DCD HeadquartersLast 2026-07-311appearance
- Manning National ZooLast 2026-07-231appearance
- Liberty IslandLast 2026-06-281appearance
- Jefferson Trade CenterLast 2026-06-171appearance
- Jefferson PlazaLast 2026-06-151appearance
Latest appearances Newest first
Full recorded history 11 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-09-26 | DARPA Research Labs | Mission |
| 2026-09-25 | DARPA Research Labs | Mission |
| 2026-09-17 | Air & Space Museum | Mission |
| 2026-08-25 | Potomac Event Center | Mission |
| 2026-08-02 | Bank Headquarters | Mission |
| 2026-07-31 | DCD Headquarters | Mission |
| 2026-07-23 | Manning National Zoo | Mission |
| 2026-07-01 | DARPA Research Labs | Mission |
| 2026-06-28 | Liberty Island | Mission |
| 2026-06-17 | Jefferson Trade Center | Mission |
| 2026-06-15 | Jefferson Plaza | Mission |
Set details Bonuses & talents
Core attribute Skill Tier
- 2pc15% Status Effects
- 3pc15% Skill Haste
- 3pc30% Hazard Protection
Indirect Transmission
Enemies that die while affected by your status effects spread those status effects to another enemy within 10m and refresh 50% of the duration.
Proliferation
Increases Indirect Transmission Range from 10m to 15m and refresh percentage from 50% to 75%
Symptom Aggravator
Amplifies all damage you deal to status affected targets by 30%
