- Mission appearances
- 11
- Recorded days
- 11
- First recorded
- 2026-05-04
How these statistics are counted
Appearances counts all matching records from the selected source. Mission appearances counts one record per mission, loot and date. Recorded days counts distinct dates with at least one matching record. The same loot in three missions on one day means three mission appearances and one recorded day.
Last seen is the newest matching date. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 9 missions
- DARPA Research LabsLast 2026-09-102appearances
- Coney Island BallparkLast 2026-07-092appearances
- Space Administration HQLast 2026-09-081appearance
- DCD HeadquartersLast 2026-08-021appearance
- Bank HeadquartersLast 2026-06-201appearance
- Jefferson PlazaLast 2026-06-141appearance
- Lincoln MemorialLast 2026-06-121appearance
- Federal Emergency BunkerLast 2026-05-151appearance
- Jefferson Trade CenterLast 2026-05-041appearance
Latest appearances Newest first
Full recorded history 11 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-09-10 | DARPA Research Labs | Mission |
| 2026-09-08 | Space Administration HQ | Mission |
| 2026-08-02 | DCD Headquarters | Mission |
| 2026-07-09 | Coney Island Ballpark | Mission |
| 2026-07-08 | Coney Island Ballpark | Mission |
| 2026-06-20 | Bank Headquarters | Mission |
| 2026-06-14 | Jefferson Plaza | Mission |
| 2026-06-12 | Lincoln Memorial | Mission |
| 2026-05-22 | DARPA Research Labs | Mission |
| 2026-05-15 | Federal Emergency Bunker | Mission |
| 2026-05-04 | Jefferson Trade Center | Mission |
Set details Bonuses & named items
Core attribute Skill Tier
- 1pc10% Skill Health
- 2pc13% Skill Damage
- 3pc8% Skill Efficiency
Battery Pack
Perfectly CalculatedKills from cover reduce skill cooldowns by 15%.
Caesar's Guard
Perfectly SkilledSkill kills have a 30% chance to reset skill cooldowns
