Where it appeared 6 missions
- The PentagonLast 2026-09-272appearances
- Lincoln MemorialLast 2026-10-051appearance
- Jefferson Trade CenterLast 2026-08-181appearance
- Bank HeadquartersLast 2026-06-051appearance
- Space Administration HQLast 2026-05-101appearance
- Camp White OakLast 2026-04-231appearance
Latest appearances Newest first
Full recorded history 7 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-10-05 | Lincoln Memorial | Mission |
| 2026-09-27 | The Pentagon | Mission |
| 2026-08-18 | Jefferson Trade Center | Mission |
| 2026-06-05 | Bank Headquarters | Mission |
| 2026-05-23 | The Pentagon | Mission |
| 2026-05-10 | Space Administration HQ | Mission |
| 2026-04-23 | Camp White Oak | Mission |
Set details Bonuses & talents
Core attribute Weapon Damage
- 2pc30% Marksman Rifle Damage
- 3pc30% Weapon Handling
- 3pc30% Headshot Damage
Headache
The first headshot with a Marksman Rifle increases the next headshot by 80%. The second consecutive headshot with a Marksman Rifle gives +10% armor; at full armor, it gives bonus armor up to +50% of your current armor value. The third consecutive headshot refills the magazine.
From the fourth headshot onward, agents receive all 3 bonuses for each consecutive headshot kill. Missing a headshot resets the cycle.
Daring
Increases bonus Armor from 50% to 100%
Blessed
Agents can miss a headshot before resetting the cycle
