- Mission appearances
- 12
- Recorded days
- 12
- First recorded
- 2026-05-12
How these statistics are counted
Appearances counts all matching records from the selected source. Mission appearances counts one record per mission, loot and date. Recorded days counts distinct dates with at least one matching record. The same loot in three missions on one day means three mission appearances and one recorded day.
Last seen is the newest matching date. Last gap is the calendar-day distance between the newest two distinct matching dates. Avg gap averages the distances between all consecutive distinct matching dates. Fewer than two matching dates means the gaps are unavailable (—).
All values follow the source and mission filters. Gaps describe recorded history; missing archive dates may hide other appearances. They do not predict the next drop.
Where it appeared 10 missions
- The Art MuseumLast 2026-09-302appearances
- Federal Emergency BunkerLast 2026-07-202appearances
- Camp White OakLast 2026-09-241appearance
- Stranded TankerLast 2026-07-281appearance
- DARPA Research LabsLast 2026-07-041appearance
- DCD HeadquartersLast 2026-06-181appearance
- Bank HeadquartersLast 2026-06-081appearance
- District Union ArenaLast 2026-06-011appearance
- Wall StreetLast 2026-05-301appearance
- Grand Washington HotelLast 2026-05-121appearance
Latest appearances Newest first
Full recorded history 12 entries
| Date (UTC) | Mission / Vendor | Source |
|---|---|---|
| 2026-09-30 | The Art Museum | Mission |
| 2026-09-24 | Camp White Oak | Mission |
| 2026-07-28 | Stranded Tanker | Mission |
| 2026-07-20 | Federal Emergency Bunker | Mission |
| 2026-07-04 | DARPA Research Labs | Mission |
| 2026-07-02 | The Art Museum | Mission |
| 2026-06-18 | DCD Headquarters | Mission |
| 2026-06-11 | Federal Emergency Bunker | Mission |
| 2026-06-08 | Bank Headquarters | Mission |
| 2026-06-01 | District Union Arena | Mission |
| 2026-05-30 | Wall Street | Mission |
| 2026-05-12 | Grand Washington Hotel | Mission |
Set details Bonuses & named items
Core attribute Weapon Damage
- 1pc6% Weapon Damage
- 2pc48% Pistol Damage
- 3pc30% Skill Health
Cap'n
Perfect LeadershipPerforming a cover to cover grants 20% of your armor as bonus armor to you and all allies for 10s. This is Tripled if you end within 10m of an enemy. Cooldown: 10s.
Cloak
+50% Reduced Threat
